Sunday, June 27, 2010

DirectX 3D Modeling in Beta Testing

I released the beta of my editor this weekend. This evening I began working on the car shown above. I'll post a finished shot when I'm done.

I'm looking for a few 3D projects that I can supply my software to for feedback. It exports animated .X files and I have working examples of how to animate the meshes in XNA and DirectX. If you have a 2D or 3D project, this may be the tool for you. I'm working on a tool right now that will export all the animations in a 2D format for sprite engines. If you're interested in beta testing please let me know.

Happy coding.

Friday, June 11, 2010

Think out of the Box

Just a short thought on solving hard coding problems. We all know that when it comes to writing code, there are usually several ways you can do something. If the way you're doing something seems really difficult, try stepping back and attacking it from a different angle.

We're not talking about code snippets here. If you're searching for specific code, you can probably find a sample out there. But, as Dex from Starwars would tell you, there's a difference between knowledge and wisdom. Applying the knowledge is where the money is! Do some research and see how people are solving similar problems. And, carry some paper with you so you can doodle designs on the go.

Most importantly, don't be afraid of failure. Just because you think it will work doesn't mean that it will, but it brings you one step closer to fully understanding the problem. Prototyping is your friend.

Happy Coding!